Dell Inspiron Laptop running Windows 10
16GB DDR3 RAM
4GB NVIDIA Geforce GTX 960M Graphics card (with updated drivers)
3140x2160 touchscreen
Blender Version 2.76b
When using NVIDIA card to run Blender in 3140x2160 resolution, objects being dragged in the 3D viewport are subject to significant tearing when they pass through a phantom diagonal line running across the screen. Also occurs to different viewport sections if they are being moved through that line. Only occurs in Blender. Only occurs at 4k resolution. Blender and NVIDIA are fully updated.
- Run Blender with specified graphics card and at specified resolution.
- Drag objects through an imaginary diagonal line running from top left of the screen to bottom right. You should see tearing.

