System Information
Operating system and graphics card
Windows 8.1 Pro 64bit
GeforceGTX 970
Blender Version
Broken: (example: 2.69.7 4b206af, see splash screen)
2.77 hash: 22a2853
Worked: (optional)
Havent tried to do this for several versions... probably 2.6x
Short description of error
I'm trying to link the sky texture direction vector to the sun light in my scene by adding drivers (referencing the sun lamp)
when I rotate the sun lamp the debug output on the drivers updates and all looks correct (as far as I can tell) but the Sky texture remains stubbornly static (either in viewport render or by rendering out an animation
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
open the blend and rotate the sun lamp or just render out ... lighting changes but sky texture is not "driven"