System Information
Windows 10, ATI HD7750
Blender Version
2.77
Short description of error
Scaling lots of submeshes with "individual origins" pivot point makes blender unresponsive. I haven't figured out how many submeshes are required to hang blender, but attached file is big enough.
Exact steps for others to reproduce the error
- open attached file
- turn on edit mode
- select all faces
- change pivot to individual origins
- try to scale with "s"