System Information
Suse Leap 42.1
NVidia GTX 560ti (official drivers)
Blender Version
Broken: 2.77a
Worked: -
Short description of error
If Bone Action Constraints are assigned to bones in different armatures and all share the same Action, the animation will usually glitch if two or more targets are moved at the same time. Affects view-port and final renders.
Example video:
https://www.youtube.com/watch?v=uYD3E5xaJag&t=41
Exact steps for others to reproduce the error
- open .blend
- select all Empties
- move slowly along Z axis
- bone animations will glitch
Workaround
- create copies of the original Action - one for each bone/constraint (looks like Blender might be caching the Action positions?)