System Information
windows10, NVidia GTX 970
Blender Version
Broken: 2.77a abf6f08
Worked: ??
Short description of error
When using hair/mesh collision detection, particles ignore the emitter mesh.
Exact steps for others to reproduce the error
- Load this blend
https://dl.dropboxusercontent.com/u/428467/hair_mesh_collision_1.blend
- select "emitter object", goto particle properties, cache subpanel
- click "bake"
- WITNESS: scrub the baked frames, and witness the hair collides with the "test collider", but not "emitter object" (both of them have collisions turned on)
- EXPECTED: the particles to correctly collide with the "emitter object"
Note: if you duplicate "emitter object", delete the particle system from the copy, and re-bake the simulation, the hair will correctly collide with the duplicate of emitter object.