System Information
Windows 10 Pro, Nvidia GTX 660
Blender Version
Broken: (example: 2.77.1 11b0874)
Worked: (in 2.76 various versions)
Short description of error
When applying the normal edit modifier when rendering in Blender Internal it produces a jagged edge where the normal edit modifier has been applied. There is also a weird view in the viewport but I could not reproduce this in the startup file. See images
the jaw line has the jagged edge:
See the facebook post for things we already tried to counter this effect:
https://www.facebook.com/groups/BNPRandFreestyle/permalink/1180238755332559/
Exact steps for others to reproduce the error
this could also be reproduced by using a start up file of susanne and applying the normal edit without any material applied to it.
