OS tested:
Ubuntu MATE x64
Windows 7 x64
Hardware tested:
Intel HD 3000
NVIDIA GTX580m
Works in:
2.77a
Broken in:
2.77.1 (a3ce64b)
Opening attached blend you'll notice a bevel modifier display artefact. Not restricted to Viewport, also renders in Cycles. Slightly changing bevel settings causes artefact to be either concave or convex.
2.77.1 (a3ce64b)
2.77a
Could this regression also be causing textured Viewport issue seen in below screen captures?
2.77.1 (a3ce64b) Solid Viewport
2.77.1 (a3ce64b) Textured Viewport
Compare 2.77a Textured Viewport
This (shading and jagged edges) happens with complex scenes while switching between solid and textured Viewport. Unable to share blend seen in above screen captures, trying to create a blend that constantly reproduces this 2.77.1 shading issue.
Thanks




