System Information
Ubuntu MATE 16.04.1 64-bit
Windows 7 x64
Intel HD3000
NVIDIA GTX 580M
Blender Version
Broken: 2.77.1 (a3ce64b)
Broken: 2.77.3 (a0c1876)
Broken: 2.77.3 (040fa75)
Broken: 2.77.3 (f990518)
Working: 2.77a
Short description of error
Textured viewport shading artefacts for smooth shaded objects
Exact steps for others to reproduce the error
- Open attached blend file
- Without clicking any objects, navigate around textured viewport (at this point all is well)
- Enable sphere's subsurf modifier
- Navigate once again around textured viewport (observe cube's shading change)
Alternatively, watch a video of the issue
How-to:
Create the issue from scratch
- Open Blender 2.77.3
- Set default cube to smooth shading
- Add a sphere
- Add a subsurf modifier to the sphere (disable subsurf for viewport)
- Switch to textured viewport
- Enable sphere's subsurf modifier
- Navigate around the viewport
Originally reported as part of the bevel modifier regression bug report, now separated
Previously uploaded video highlighting the issue (part of a complex scene)
Before someone mentions it :)
Normally flat objects wouldn't be smooth shaded. In the complex scene above, simple objects with smooth shading also have bevel modifiers.
Thank you