System Information
OS: Ubuntu Linux 16.04, kernel 4.4.0
GPU: EVGA GeForce GTX 950 FTW
Blender Version
Broken: 2.77a abf6f08
Short description of error
Okay, the above description is verbose and confusing. I'll use this render to display the issue:
It looks like it's a depth clipping issue (is that the right term?), in which case I'm not entirely sure it is something that can be resolved.
Exact steps for others to reproduce the error
- Add a plane to the scene
- Add a cube to the scene. Raise it so that its bottom face is perfectly aligned with the plane
- Create a new material for the cube, and make it a Volume Scatter material.
- Add a second plane to the scene, placing it below the first one, then texture it. Alternatively, put an environment map onto the world shader.
- Render.
Alternatively, just use this .blend file:
