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Unable to override hotkeys for keyframe insertion
Closed, ArchivedPublic

Description

Blender Version
Broken: 2.77a

Short description of error
While the bpy.ops.anim.keyframe_insert_button is clearly available as an animation operator, setting it to any keystroke other than the default one (I) doesn't work. Seems like the same is applicable for the bpy.ops.anim.keyingset_button_add (default hotkey is K).

Exact steps for others to reproduce the error

  1. Add a custom hotkey in the User Preferences...
  2. Set the operator to anim.keyframe_insert_button
  3. Hover over any animatable property in the scene.
  4. Press the newly-set keystroke.
  5. Nothing happens.

Event Timeline

Julian Eisel (Severin) changed the task status from Unknown Status to Archived.Sep 21 2016, 12:10 AM
Julian Eisel (Severin) claimed this task.

These shortcuts have been hardcoded since ages as our UI code doesn't support input from configurable keymaps yet (also see T37520). However, I may have found a nice & easy way to fix this finally (D2248), but needs further discussion first.

Either way, this is a known limitation which we don't allow in this bug tracker. Closing the report, thanks nevertheless (and hopefully we get it working soon :) )

Chances this will make it into 2.78?

Thanks for your response.

2.78 is about to be released really soon, so we don't allow anything but critical bug fixes. As said these are no bugs so our release cycle doesn't allow including them for 2.78.