System Information
| OS | Ubuntu Gnome 16.10 64-bit |
| Kernel | 4.8.0-27-generic |
| Processor | AMD A8-7410 APU with AMD Radeon R5 Graphics × 4 |
| Graphics | Gallium 0.4 on AMD MULLINS (DRM 2.46.0 / 4.8.0-27-generic, LLVM 3.8.1) |
| RAM | 8GB (1GB shared for GPU) |
Blender System Information
Blender Version
2.78a glibc211
2.78a glibc219
Short description of error
Blender 2.78a has an issue where one can see some wireframe z fighting only when matcap shading is enabled.
Exact steps for others to reproduce the error
1 - default cube scene
2 - Add sphere
3 - Subdivide N amounts
4 - Apply smooth shading
5 - Enable any matcap
6 - profit of the limited bug ;)
Screenshots
| Viewport type | |
| Matcap (Broken) | |
| Cycles | |
| Material | |
| Wireframe | |
| Textured | |
| Solid |






