System Information
Windows 7, Gigabyte GTX 1070
Blender Version
Broken: 2.78
Worked: N/A
Short description of error
Microdisplacement creates a small problem when used along with freestyle line drawing; the lines will completely ignore the new silhouette created by the microdisplacement, therefore the lines will be drawn above the microdisplaced geometry.
Exact steps for others to reproduce the error
1- Make sure the new microdisplacement feat is ready to be used
2- Create a simple sphere and give it a Subdivision Surface modifier, set it up to be adaptive
3- Give your sphere a material and add some random (strong) displacement texture output to that
4- Make sure the sphere material settings has the "Displacement" mode set to True
5- Add a suzanne (or any mesh really) behind the sphere
6- Set freestyle lines configs
7- Position the camera in a way that the monkey is behind the microdisplaced geometry of the sphere
8- Render
9- The generated lines will ignore the sphere's new geometry
