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camera rotation problem
Closed, ArchivedPublic

Description

System Information
ubunty 16.10 + amd 8150 + radeon 6770

Blender Version
2.78C e92f2352830

Broken: (works but not as should (IMHO)

Short description of error
error with camera rotation

Exact steps for others to reproduce the error
in connected (I hope) file first rotate camera around Y aix by 90 degree (to changew proportions)
after that when I rotate around X aix I got rotation arround Z with minus
Z aix rotation gives Z aix results
so when I have
X: 10
Y: 90
Z: 10

result is the same as
X: 0
Y: 90
Z: 0

And I have no possibility of rotating the camera in X aix

I think it should not (if Z aix transform is sitll same, then X rotation sgouldn't be rotated arround Y)


Best reggards
Krzysiek Sochacki

Event Timeline

Pretty sure it is gimbal lock, Try changing the rotational axis to YZX or YXZ

Hey @Krzysztof (zgrzys),

I don't know if I understood correctly. Do you refer to the -0º and that appear on the Transform tab?

Bastien Montagne (mont29) changed the task status from Unknown Status to Archived.Mar 10 2017, 4:06 PM
Bastien Montagne (mont29) claimed this task.

Yes, this is how Euleur angles work, nothing wrong here (it’s not intuitive, but that’s math).

We do not handle user support on this tracker, only bug reports. User forums like blenderartists.org or blender.stackexchange.com should be used for that matter.