System Information
Win7/x64
Blender Version
Broken: Latest master
Worked: (optional)
Short description of error
I'm trying to create a material where an object is only visible when it is behind a glass plane, should be easy enough.
However the red monkey turns black instead of transparent, also the green money (similar shader just inverted the inputs of the mix node) has some artifacting
Repo steps:
Open up .blend, hit render
