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Error while trying to export an STL file (Missing Faces)
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Description

MacOS Sierra Version 10.12.1
Graphics Card - Intel HD Graphics 6000 1536 MB

Blender Version 2.72a

When I open my STL file there are faces that appear and disappear as I rotate in the file.

I am not sure why the face are missing but I have done a lot of complex work on it and I'm sure there was something I didn't know do right.
I used the j key to join vertices a lot and the merge tool to merge many vertices.

Based on a (as simple as possible) attached .blend file with minimum amount of steps
Blender File -


STL File -

Event Timeline

Bastien Montagne (mont29) lowered the priority of this task from 90 to 30.Jun 16 2017, 4:51 PM

Cannot confirm that here with current master, STL file imports fine.

Also 2.72a is *very old* version, please always try the latest build from our buildbot.

I've found that it still prints out okay it is just when i view it as an stl file that it looks wrong still not sure why.

Bastien Montagne (mont29) changed the task status from Unknown Status to Unknown Status.Jul 4 2017, 5:01 PM
Bastien Montagne (mont29) claimed this task.

Most likely the viewer that does not support some feature then (maybe polygons?). Archiving for now…