System Information
Fedora 24 x64, NVIDIA Qadro 4000k
Blender Version
Broken: 2.79 testbuild1 and git a96030b
Worked: 2.78c
Crash when loading an alembic sequence and move the timeline.
Exact steps for others to reproduce the error
Load this .abc-sequence: 2frame_Alembic_Sequence
The frames are 1023 and 1024.
Crash message:
terminate called after throwing an instance of 'Alembic::Util::v10::Exception' what(): IPolyMeshSchema::get() ERROR: EXCEPTION: IArrayProperty::get() ERROR: EXCEPTION: std::bad_alloc [1] 21514 abort (core dumped) ./blender
Btw. the geometry inside the abc archive has vertexColors, UVs and velocity. Vertex colors are working inside Blender already, but you can use these files for testing if you are going to implement UVs and motion blur.