System Information
- Machine: Lenovo Thinkpad X220 Tablet Laptop
- OS: Manjaro KDE
- Graphics: Intel HD Graphics 3000
- CPU: Intel i5-2520M
- RAM: 8 GB
Blender Version
- Branch: Blender 2.8
- Hash: 823144f0a67
Short description of error
Every time I use Blender 2.8 and add a reflection plane my program crashes. Every time I do this it always crashes no matter how I do it or how much geometry is in my scene. My textures for this scene are all messed up but I know how to fix it, I'm only worried about not being able to get reflections for my plane objects.
Exact steps for others to reproduce the error
- Open Blender 2.8 in the terminal.
- Open my Blender file.
- Press Shift+C to center the cursor.
- Press Shift+A to add a reflection plane.
- Blender should hang and then crash with the following errors in terminal:
[caden@Manjaro_Linux ~]$ /home/caden/Blender_2.80_DEV/blender
Read prefs: /home/caden/.config/blender/2.80/config/userpref.blend
Received X11 Error:
error code: 178
request code: 155
minor code: 34
error text: GLXBadFBConfig
Received X11 Error:
error code: 178
request code: 155
minor code: 34
error text: GLXBadFBConfig
Received X11 Error:
error code: 178
request code: 155
minor code: 34
error text: GLXBadFBConfig
Received X11 Error:
error code: 178
request code: 155
minor code: 34
error text: GLXBadFBConfig
Received X11 Error:
error code: 178
request code: 155
minor code: 34
error text: GLXBadFBConfig
Received X11 Error:
error code: 178
request code: 155
minor code: 34
error text: GLXBadFBConfig
found bundled python: /home/caden/Blender_2.80_DEV/2.80/python
Read blend: /home/caden/Documents/Blender/2.8/Light Probe Test.blend
You need to connect Eevee Metallic and Specular shader nodes to new material output nodes.
Error: Eevee material conversion problem. Error in console
Writing: /tmp/Light Probe Test.crash.txt
Segmentation fault (core dumped)
[caden@Manjaro_Linux ~]$Attached Files