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[osl/windows] crash when rendering finished.
Closed, ResolvedPublic

Description

System Information
win7, X64

Blender Version
Broken: Latest master
Worked: Unknown.

Short description of error
When the rendering of this

file finishes, blender crashes on windows due to ShadingSystemImpl's destructor running before ShaderGroup's and it's still referencing the now deleted master.

Exact steps for others to reproduce the error
open file, hit f12