System Information
Windows 10 64-bits
Intel Core i7-2600K
CUDA Rendering with GTX 560 Ti (sm_21) and GTX 780 (sm_35)
Blender Version
Broken: latest builds from Blender Buildbot, GraphicAll.org, and my own compiled builds (all of them 2.78.5)
Worked: official 2.78.1 release
Short description of error
I tried to use my older GTX 560 Ti with my GTX 780 to get faster renders, but I encountered this strange behavior when combining them: Picture here, Another example
I thought that the different CUDA kernels (sm_35 and sm_21) were the cause of this weird tiling effect. However, this does not happen when I use only one GPU at a time (and I get exactly the same results for both GPUs, no problem).
May have something to do with color management when using multiple GPUs, the problem disappears when I mute the Image texture node here:
Original post @Blender StackExchange