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Scene too complex to fit in available memory. (allocating buffer Denoising XtWY failed.)
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Description

System Information
Windows 10 enterprise and Amd radeon hd 8210

Blender Version
blender 2.79 hash 7b397cd

Short description of error
screen whites out when rendering with gpu with denoising
Exact steps for others to reproduce the error
use gpu with denoising default setting of denoise

Event Timeline

tested using an nvidia 1070 on windows 7 x64 using Blender 2ca1f29
Here works as fine, no errors.

Brecht Van Lommel (brecht) lowered the priority of this task from 90 to 30.Sep 3 2017, 2:05 AM

Please try suggestions from the release notes: https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.79/Cycles

When using GPU rendering, the denoising process may use a significant amount of vRAM. If the GPU runs out of memory but renders fine without denoising, try reducing the tile size. Also, using left-to-right or right-to-left as the tile order can sometimes help because fewer tiles are kept in memory that way.

Fable Fox (fablefox) changed the task status from Unknown Status to Archived.Sep 10 2017, 6:12 AM
Fable Fox (fablefox) claimed this task.

Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to archive the report until the requested information is given.