System Information
Laptop: Dell Inspiron 15 5000 Gaming
Operating System: Ubuntu 16.04.3 LTS
Graphics Card: GeForce GTX 1050
Blender Version
Broken: blender-2.79-37beac8eb82-linux-glibc219-x86_64
2018-02-07
Short description of error
Plugging in a "Bump" Nodes "Normal" output into the "Material" input "Displacement" (This is a vector input as I am using a Daily build of bender here)
Exact steps for others to reproduce the error
Not sure if this is a bug or a TODO.
- Add a Plane.
- Subdivide the plane.
- Switch to Cycles.
- Create a material for the plane.
- Make sure material settings hash Geometry "Displacement Only" or "Displacement and Bump".
- Add a texture node (I use noise, but have tested with an image texture.)
- Add Bump node.
- Plug the factor of the texture node into Bump node.
- Plug in the output normal from the Bump node into the Displacement input Material Output node.
- Render or switch to rendered view.




