System Information
Win 7 64 Bit
GTX 750TI
Newest Nvidia Driver: 398.11
Blender Version
Broken: Blender from today: blender-2.80-d44c40d-win64-vc14 (Builds from 18+19.06.2018 with and without vc14 crashes also)
Worked: Blender 2.8 (vc14) from 12.06.2018 - Hash 18cc880
Short description of error
Default Scene and Settings
Press F12 -> Crash
Win32 Error# (170): Die angeforderte Ressource wird bereits verwendet. (Translation : The requested resource is already in use.)
Shader file written to disk: E:\temp\blender_a04276\0057.frag
GPUTexture: texture create failedError : EXCEPTION_ACCESS_VIOLATION
Address : 0x000000013F8733E4
Module : e:\Blender-2.8\blender.exe
Content of 0057.frag:
#version 330
#extension GL_ARB_texture_query_lod: enable
#define GPU_NVIDIA
#define BUMP_BICUBIC
uniform vec4 color1;
uniform vec4 color2;
uniform int size;
out vec4 fragColor;
void main()
{
vec2 phase = mod(gl_FragCoord.xy, (size*2));
if ((phase.x > size && phase.y < size) ||
(phase.x < size && phase.y > size))
{
fragColor = color1;
}
else {
fragColor = color2;
}
}