windows 10 & Nividia GeForce GTX 1050
blender-2.80.0-git.53c63db-windows64
crush
press Shift S to snap object, chsose "selection to cursor" and than in the floating panel try cheking the "offset"
windows 10 & Nividia GeForce GTX 1050
blender-2.80.0-git.53c63db-windows64
crush
press Shift S to snap object, chsose "selection to cursor" and than in the floating panel try cheking the "offset"
Depsgraph from given operator’s context is not yet fully rebuilt (its scene_cow is NULL) when the operator is re-run… still trying to understand this deeper.
Proposed fix is to force rebuild/refresh of depsgraph after undo step, and before redoing the operator, in ED_undo_operator_repeat(), see P759. @Sergey Sharybin (sergey), @Campbell Barton (campbellbarton), does this looks OK to you?