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Flipping matcaps in opengl render crashes blender 2.8
Closed, ResolvedPublic

Description

System Information
Windows 10 64-bit

Blender Version
blender-2.80-9b817bc1689

Short description of error


when you press the filp matcap button blender crashes

Exact steps for others to reproduce the error
create a new file
then change the render engine to opengl
in the lighting select matcap
press flip matcap

Event Timeline

Bastien Montagne (mont29) lowered the priority of this task from 90 to 30.Aug 1 2018, 8:39 AM

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

Hahaha, indeed… and we still need a .blend file to reproduce the issue, too ;)

You shouldn't need one.

  • Factory Start-up
  • Set OpenGL Render engine
  • goto the lighting panel (shown in the screenshot)
  • select MatCap
  • Flip
  • Crash

I've tried it on ubuntu and Windows and both crash

Bastien Montagne (mont29) raised the priority of this task from 30 to 50.

This is a 3DView-specific setting… should never be exposed in buttons window, @Campbell Barton (campbellbarton) this may be in your area? Will fix crash itself (just missing poll callback), but won't fix the usability/UI issue behind it.