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[2.8 Crash] Copy > Paste Annotation Stroke Crashes Blender
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Description

System Information
Windows 10 Pro 64-bit (1703.15063)
GTX 970 (WHQL 398.36)

Blender Version
Broken: 2.80 1d04d7721b2
Worked: -

Short description of error

Copying & Pasting Annotation Strokes via Ctrl+C/Ctrl+V -or- D+Q (GP Tools) > More > Copy/Paste Crashes to Desktop.

Exact steps for others to reproduce the error

  1. New scene > Create annotation stroke via D + LMB -or- Annotation Tool
  2. D + Tab > Stroke Edit Mode > A (Select All Points)
  3. D + Q > GP Tools > More > Copy
  4. Paste > Crash.

Alternatively result is the same with Ctrl+C > Ctrl+V to Copy/Paste.

Note: Doesn't seem to crash with strokes created under a GP Object (Draw Mode) using above steps, as those seem to behave a little different from annotation strokes.

Related Objects

Event Timeline

Gibran Kaleel (razgriz286) renamed this task from [Crash] Copy > Paste Annotation Stroke Crashes Blender to [2.8 Crash] Copy > Paste Annotation Stroke Crashes Blender.Sep 4 2018, 4:24 PM

The problem is the edit mode must be disabled in Annotations. I'm going to check that.

Annotations are not designed to copy/paste or edit.

Makes sense. I was trying to copy/paste some annotations/notes from one annotation layer to another when it crashed. Thought I'd report it. Hope this helps.

Edit: Although I'm not sure how annotate strokes would be without D + Tab (Edit Mode) as it has been extremely valuable when working with lines and ruff notes. And being able to resize, realign, reposition them quickly.

I even use draw lines and reposition the points in edit mode to measure lengths and angles when creating accurate shapes, etc. Hope it doesn't go away. Copy / Paste into another layer, I can live without.

There are reasons to disable these options in annotations. By design decisions, annotations must be a simple tool to add or erase notes, but never edit things. If you need to do all these things, use a GP Object. Keep all these features in annotations makes necessary duplicate code and this increase the maintenance and bugs.

For measurements, you have in Blender an add-on to do that called "MeasureIt".