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Default cube is wrong in edit mode
Closed, ResolvedPublic

Description

Windows compilation with last source code at 06/09/2018 16:00 CET

  1. Start blender with --factory-startup
  2. Select default cube.
  3. Enter in edit mode.
  4. The faces are wrong.

If you add a new cube, the faces are right.

Event Timeline

Yeah, Noticed this too when I restored to factory settings. It's been like this since last week. Somehow the default cube has got triangulated.

Brecht Van Lommel (brecht) changed the task status from Unknown Status to Resolved.Sep 18 2018, 7:40 PM

Resolved by updated startup.blend