Windows compilation with last source code at 06/09/2018 16:00 CET
- Start blender with --factory-startup
- Select default cube.
- Enter in edit mode.
- The faces are wrong.
If you add a new cube, the faces are right.
Windows compilation with last source code at 06/09/2018 16:00 CET
If you add a new cube, the faces are right.
Yeah, Noticed this too when I restored to factory settings. It's been like this since last week. Somehow the default cube has got triangulated.
@Campbell Barton (campbellbarton) assigning to you since you used to handle startup file iirc, but not sure who did last 'save' into our source code, @Brecht Van Lommel (brecht), @Sergey Sharybin (sergey)?