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[cycles renderer] can not render via CUDA(GeForce MX150): CUDA binary kernel for this graphic card compute capability (6.1) not found
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Description

System Information
OS: windows 10
Graphic Card: Geforce MX 150

Blender Version
Cycles renderer: 1.9.0

Short description of error
[cycles renderer] can not render via CUDA(GeForce MX150): CUDA binary kernel for this graphic card compute capability (6.1) not found
Exact steps for others to reproduce the error

  1. I execute cycles.exe --tile-width 64 --tile-height 64 --threads 6 --device CUDA --output output cycles\examples\scene_cube_surface.xml
  2. Look at the console output in cycles.exe

Actual result: Error message: CUDA binary kernel for this graphic card compute capability (6.1) not found

Event Timeline

Brecht Van Lommel (brecht) lowered the priority of this task from 90 to 30.Sep 16 2018, 8:58 AM

I guess you built Cycles standalone yourself. Did you configure CMake to build CUDA binaries, and if so wat are the relevant CMake variables set to?

@Brecht Van Lommel (brecht) Yes, You are right. I am talking about standalone cysles renderer project.

When I built project I did not set any vairables. Just default "build all"

Because I did not see in readme file any mention about specfic variables for building with CUDA binaries

Could You please advice how to do it? Maybe I missed something?

(Also it will be interesting to get option for OpenCL)

For OpenCL no extra work is needed, the kernels are compiled at runtime.

For CUDA:

Brecht Van Lommel (brecht) changed the task status from Unknown Status to Unknown Status.Sep 17 2018, 8:22 AM
Brecht Van Lommel (brecht) claimed this task.