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Archimesh (normal of some faces reversed)
Closed, ResolvedPublic

Description

System Information
Operating system and graphics card
Antergos (Arch-Linux)
AMD HD 7970

Blender Version
Broken: 2.79b (previous version not tested)

The normal of some faces is reversed

How to reproduce the problem:
Shift+A -> Mesh -> Archimesh -> Add Rail Window
(Backface culling)

I attach screenshots:




Greetings Masterblop