System Information
Windows 10 version 1803
Intel Core i7 3770k
Nvidia GTX 1080Ti
Blender Version
2.79b 2018-03-22 14:10
Description
Baking an HDRI environment to a plane creates unexpected results.
Exact steps for others to reproduce the error
Blender scene with an HDRI environment. Set up a ground plane and generate a UV. Add a material and associate a blank texture. Select Cycles bake environment with plane selected. Resulting bake of the HDRI environment appears stretched to a single center point.
To partly workaround the error - extrude the plane to a cube, recreate UVs with cube map or similar. Pack UVs then re-bake environment. This time three sides of the cube will bake the environment correctly, one side will fail per above
See attached image while shows a baked extruded plane with three sides correct, one (lower-left) showing the unexpected error.

