This task is to track things we need to resolve for 2.8x beta with a focus on changes we cant easily reverse (especially relating to file format).
Description
Description
| Status | Subtype | Assigned | Task | ||
|---|---|---|---|---|---|
| Confirmed | DESIGN | Campbell Barton (campbellbarton) | T57799 Blender 2.8x beta tasks | ||
| Confirmed | DESIGN | None | T57800 Grease Pencil: draw pixels don't scale to pixels. | ||
| Confirmed | TO DO | Campbell Barton (campbellbarton) | T57801 Image mask editing has a toolbar with no tools | ||
| Resolved | TO DO | Campbell Barton (campbellbarton) | T57808 Remove UV Sculpt checkbox in menu & fully replace with active tools | ||
| Archived | TO DO | Campbell Barton (campbellbarton) | T57812 Improve or remove the Add Primitive tool | ||
| Confirmed | DESIGN | None | T57818 Grease Pencil: various issues | ||
| Archived | DESIGN | Antonio Vazquez (antoniov) | T57829 Grease Pencil: Optimize Drawing Engine |
Event Timeline
Comment Actions
All these things should ideally be solved for the 2.80 release, and if they can be solved before the beta that's great. But I would not consider any of the blocking the beta. It all seems to be UI changes without impact on scene data?
Comment Actions
@Brecht Van Lommel (brecht) - I was mainly interested in things we can't reverse.
Some of the grease pencil changes add DNA which need some extra review.
Agree UI changes are more 'nice-to-have', OTOH, we're aiming for feature complete.
I've set priority on these so we should at least handle high priority tasks.
Comment Actions
Good point, I will remove stereo 3d viewport drawing then. I just ran into that and realized it was not reported. But since it will look just like 2.7 there is no need to make a fuss about it.