System Information
Operating system: Windows 10 64-Bit
Graphics card: Nvidia Geforce 1080
Blender Version
Broken:
-Date: 2018-11-29 15:57
-Hash: 26d5a3625ed
-Branch: blender2.8
Worked: (2.79)
Short description of error
Selecting particle system as Dynamic paint Brush crashes Blender.
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
-Open default factory settings file in Blender 2.8 Beta.
-Press Delete to delete the cube that is selected by default once a new file is opened.
-Press Shift+A to open the Add menu and select a Plane.
-Press Tab and S and 8 to scale the plane in edit mode.
-Press F3 to open the search menu and search for Subdivide.
-Click on the popup-menu in the bottom-left corner and expand it and type 60 to number of cuts.
-Tab out of the edit mode.
-Shift+D to duplicate and lift mouse to drag a copy of the plane above it (constrain Z-axis by pressing Z).
-Top plane is selected now. Go to particle systems, add a new particle system and then go to Dynamic Paint and create a brush.
-Set the brush source as Particle system - ParticleSystem.
Blender crashes and closes.
(Note: I tried also to add the lower plane as a Dynamic paint canvas before setting a new brush, but it didn't help. So basically particle system brushes are broken.)
Otherwise I'm very happy for the beta :D
-Ilari Männistö