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Node wrangler `Principled Texture Setup` is not importing images into the Shader Editor
Closed, ResolvedPublic

Description

System Information
Operating system: Windows 10 Home
Graphics card: NVIDIA GeForce GTX 860M

Blender Version
Broken: 2.80 Beta, 26d5a3625ed

Worked: 2.79b

Short description of error
Using Ctrl + Shift + T in the Shader Editor opens the Principled Texture Setup, but does not import files once selected.

Exact steps for others to reproduce the error

  1. Select default cube
  2. Switch to Shader Editor
  3. Press Ctrl + Shift + T
  4. Select one or multiple textures
  5. Press Principled Texture Setup button
  6. No textures are imported

Event Timeline

Brecht Van Lommel (brecht) renamed this task from `Principled Texture Setup` is not importing images into the Shader Editor to Node wrangler `Principled Texture Setup` is not importing images into the Shader Editor.Nov 30 2018, 12:24 AM
Dan Sinni (DanSinni) changed the task status from Unknown Status to Resolved.Nov 30 2018, 3:39 AM
Dan Sinni (DanSinni) claimed this task.

This appears to be working now in the latest build, although I have not tested it extensively.

I will reopen if necessary.

Thanks and keep up the great work!

System Information
Operating system: Windows 10 Pro version 20H2 (OS Build 19042.746)
Graphics card: NVIDIA GeForce GTX 1080Ti

Blender Version
Broken: 2.91.0

Short description of error
Problem seems to be back: Principled Texture Setup does not import anything.

Exact steps for others to reproduce the error

  1. Either press Ctrl+Shift+T or press the "Add Principled Setup" button.
  2. In the file dialog, select 5 textures and click "Principled Setup" button.

What happens
Nothing is imported. An info log pops up, but there's no error message in it.

What's expected to happen
Textures gets imported and sorted into appropriate nodes.