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particle render wrong (without baking)
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Description

System Information
Operating system: Windows 10 build 1803
Graphics card: NVIDIA GeForce 930M

Blender Version
Broken:
2.80, 2c347ebbba9, blender2.8, 2018-11-16 18:26 (also tested in 2.8, a205493426b, blender2.8, 2018-12-03 00:27)

Short description of error
Different render output from viewport render view of particles that emit object using eevee (only happened sometimes, maybe randomly)
Difference i mean :

Exact steps for others to reproduce the error
Simply render the viewport and see the difference

Event Timeline

dika sahid (d_asap) renamed this task from Error particle render to Error eevee particle render .Dec 3 2018, 3:04 PM
dika sahid (d_asap) created this task.
dika sahid (d_asap) updated the task description. (Show Details)
Jacques Lucke (JacquesLucke) lowered the priority of this task from 90 to 30.Dec 3 2018, 5:49 PM

Could you make a screenshot to show the difference, please?

Could you make a screenshot to show the difference, please?

done ?

found simple step to fix it: bake all dynamic as shown in the cache section in particle tab

Philipp Oeser (lichtwerk) raised the priority of this task from 30 to 50.Dec 19 2018, 2:16 PM

Can confirm this doesnt render properly (without baking).
This is true for both cycles and eevee btw. (will update task to reflect that)

I think this has been reported before (but cant find the duplicate atm)

Philipp Oeser (lichtwerk) renamed this task from Error eevee particle render to particle render wrong (without baking).Dec 19 2018, 2:16 PM
Brecht Van Lommel (brecht) changed the task status from Unknown Status to Resolved.Feb 13 2019, 6:13 PM
Brecht Van Lommel (brecht) claimed this task.

This was fixed at some point.