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Blender 2.8 beta crash on startup on Linux
Closed, ResolvedPublic

Description

System Information
Operating system: Ubuntu 18.04.1 LTS
Graphics card: GTX 460, Driver 340.107

Blender Version
Broken: 2.80 beta (7e5f31be418)
Worked: 2.80 beta (8c620c8e2b3)

Short description of error
Immediately crashes at startup, before any splash screen.

Exact steps for others to reproduce the error
Just start on CLI or by double clicking

Output on STDOUT:

togro@telperion:~/Desktop/blender-2.80-7e5f31be418-linux-glibc224-x86_64$ ./blender
Read prefs: /home/togro/.config/blender/2.80/config/userpref.blend
Received X11 Error:
	error code:   8
	request code: 154
	minor code:   34
	error text:   BadMatch (invalid parameter attributes)
Received X11 Error:
	error code:   8
	request code: 154
	minor code:   34
	error text:   BadMatch (invalid parameter attributes)
found bundled python: /home/togro/Desktop/blender-2.80-7e5f31be418-linux-glibc224-x86_64/2.80/python
GPUShader: compile error:
0(91) : error C7011: implicit cast from "uint" to "int"
0(92) : error C7011: implicit cast from "uint" to "int"
0(93) : error C7011: implicit cast from "uint" to "int"
0(101) : error C7011: implicit cast from "uint" to "int"
0(102) : error C7011: implicit cast from "uint" to "int"
0(103) : error C7011: implicit cast from "uint" to "int"

GPUShader: compile error:
0(91) : error C7011: implicit cast from "uint" to "int"
0(92) : error C7011: implicit cast from "uint" to "int"
0(93) : error C7011: implicit cast from "uint" to "int"
0(101) : error C7011: implicit cast from "uint" to "int"
0(102) : error C7011: implicit cast from "uint" to "int"
0(103) : error C7011: implicit cast from "uint" to "int"

GPUShader: compile error:
0(92) : error C7011: implicit cast from "uint" to "int"
0(93) : error C7011: implicit cast from "uint" to "int"
0(94) : error C7011: implicit cast from "uint" to "int"
0(102) : error C7011: implicit cast from "uint" to "int"
0(103) : error C7011: implicit cast from "uint" to "int"
0(104) : error C7011: implicit cast from "uint" to "int"

GPUShader: compile error:
0(92) : error C7011: implicit cast from "uint" to "int"
0(93) : error C7011: implicit cast from "uint" to "int"
0(94) : error C7011: implicit cast from "uint" to "int"
0(102) : error C7011: implicit cast from "uint" to "int"
0(103) : error C7011: implicit cast from "uint" to "int"
0(104) : error C7011: implicit cast from "uint" to "int"

GPUShader: compile error:
0(93) : error C7011: implicit cast from "uint" to "int"
0(94) : error C7011: implicit cast from "uint" to "int"
0(95) : error C7011: implicit cast from "uint" to "int"
0(103) : error C7011: implicit cast from "uint" to "int"
0(104) : error C7011: implicit cast from "uint" to "int"
0(105) : error C7011: implicit cast from "uint" to "int"

GPUShader: compile error:
0(87) : error C7011: implicit cast from "uint" to "int"
0(88) : error C7011: implicit cast from "uint" to "int"
0(89) : error C7011: implicit cast from "uint" to "int"
0(97) : error C7011: implicit cast from "uint" to "int"
0(98) : error C7011: implicit cast from "uint" to "int"
0(99) : error C7011: implicit cast from "uint" to "int"

Writing: /tmp/blender.crash.txt
Segmentation fault (core dumped)

Written crash log (/tmp/blender.crash.txt):

# Blender 2.80 (sub 35), Commit date: 2018-12-04 16:52, Hash 7e5f31be418

# backtrace
./blender(BLI_system_backtrace+0x1d) [0x1b822bd]
./blender() [0x114f4c9]
/lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f642aa1af20]
./blender(GPU_shader_get_uniform_block+0x4) [0x172cfe4]
./blender() [0x1746e23]
./blender(DRW_shgroup_create+0x1c) [0x17482bc]
./blender(workbench_deferred_cache_init+0x12f) [0x1799b8f]
./blender() [0x17436af]
./blender(DRW_draw_render_loop_ex+0x17e) [0x174501e]
./blender(view3d_main_region_draw+0x77) [0x122b3b7]
./blender(ED_region_do_draw+0x811) [0x1446a41]
./blender(wm_draw_update+0x441) [0x1151d21]
./blender(WM_main+0x30) [0x114fee0]
./blender(main+0x31e) [0x10b5d2e]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f642a9fdb97]
./blender(_start+0x2a) [0x114bfca]

Event Timeline

Update: Works again in blender-2.80 d59c4c9d61a

Sebastian Parborg (zeddb) changed the task status from Unknown Status to Resolved.Dec 6 2018, 9:23 AM
Sebastian Parborg (zeddb) claimed this task.