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Particle system error
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Description

System Information
Operating system: win 8.1 64bit
Graphics card: gtx 1060

Blender Version
Broken: blender-2.80-1fa527bfa3a-win64

Short description of error
I used a particle system for specific part of my scene.

It is keyed particle and when I rendered it as a animation, I see weird results that I didn't intend to.

Sometimes the particle doesn't appear where it supposed to be.
(the image I attached is consecutive images but when you see '3835.png', particle system is gone' also for '3840, 3841, 3844'

One more thing I'd like to mention is.. when I tried to rendered the animation, I should turn off the 16 bit float texture option.
If the option is activate, blender randomly crashes.

error message was 'blender exception access violation'

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

Event Timeline

garyshin (garyshin) edited projects, added BF Blender: 2.8; removed BF Blender.
garyshin (garyshin) added a project: Physics.
Stephen Swaney (stiv) lowered the priority of this task from 90 to 30.Dec 6 2018, 1:34 PM

Please attach a .blend showing the problem.

Philipp Oeser (lichtwerk) changed the task status from Unknown Status to Unknown Status.Jan 15 2019, 11:23 AM
Philipp Oeser (lichtwerk) claimed this task.

Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to archive the report until the requested information is given.