System Information
Operating system: win 8.1 64bit
Graphics card: gtx 1060
Blender Version
Broken: blender-2.80-1fa527bfa3a-win64
Short description of error
I used a particle system for specific part of my scene.
It is keyed particle and when I rendered it as a animation, I see weird results that I didn't intend to.
Sometimes the particle doesn't appear where it supposed to be.
(the image I attached is consecutive images but when you see '3835.png', particle system is gone' also for '3840, 3841, 3844'
One more thing I'd like to mention is.. when I tried to rendered the animation, I should turn off the 16 bit float texture option.
If the option is activate, blender randomly crashes.
error message was 'blender exception access violation'
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).