System Information
Operating system: Linux Mint 19
Graphics card: nVidia GTX 970
Blender Version
Broken: Subdivision modifier not displaying in edit mode while using any other shading method save for material. While in solid, random, and texture, the object is displayed as the actual cage mesh/non-subdivided
Blender 2.8 Hash: 26d5a3625ed
Error as above. Additional info is that in order to get the proper display the adjust edit cage has to be toggled on then off again, but as stated above, this only works while using material shade mode.
Simple cube can be used.