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Blender freezes for me
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Description

System Information
Operating system:
Arch Linux
Graphics card:
Intel Integrated Graphics 620

Blender Version
blender 2.8
Worked: (optional)

Short description of error
Blender freezes for me (does also happen with the official downloads).
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

blender-2.8 --debug-gpu Using OpenGL 4.3 debug facilities GL application marker: Successfully hooked OpenGL debug callback. GL API performance: GTT mapping a busy "isl-miptree" BO stalled and took 1.131 ms.

GL API performance: GTT mapping a busy "isl-miptree" BO stalled and took 0.041 ms.

GL API performance: GTT mapping a busy "isl-miptree" BO stalled and took 0.036 ms.

GL API performance: GTT mapping a busy "isl-miptree" BO stalled and took 0.045 ms. [...] GL shader compiler other: FS SIMD8 shader: 14 inst, 0 loops, 106 cycles, 0:0 spills:fills, Promoted 0 constants, compacted 224 to 144 bytes. GL shader compiler other: FS SIMD16 shader: 14 inst, 0 loops, 118 cycles, 0:0 spills:fills, Promoted 0 constants, compacted 224 to 144 bytes. Saved session recovery to '/tmp/quit.blend'

Blender quit

Event Timeline

Please try the very latest builds, it is supposed to be fixed there.