System Information
Operating system: Windows 10
Graphics card: GeForce GTX1070Ti and Iris 640
Blender Version
Broken:
(example: 2.80, 16fc62e15f0, blender2.8, 2018-12-12, as found on the splash screen)
Worked: (optional)
Tested on two computers. Basically, when using Eevee, when looking at a scene in LookDev, I get nice smooth Ambient Occlusion, but when I switch to Rendered, Ambient Occlusion is gone. Enabling and disabling AO does seem to change the scene lighting a little bit, but nothing close to actual AO.
Nothing particular needed to reproduce issue, behavior is consistent over several projects I worked on. Just turning on AO and creating a scene with nice AO influence.
Submitting test file, and screenshots to illustrate.

