System Information
Win 10
Graphics card: AMD R7 265
Blender Version
Broken: 2.80 alpha
(example: 2.79b release)
(example: 2.80, edbf15d3c044, blender2.8, 2018-11-28, as found on the splash screen)
Worked: (optional)
Short description of error
Create a scene with evee. Use Cycles to render it. try Export > FBX
It fails saying
FBX export prepare: Wrapping Meshes...
Traceback (most recent call last):
File "F:\Softwares\Blender 2.8\2.80\scripts\addons\io_scene_fbx\__init__.py", line 541, in execute return export_fbx_bin.save(self, context, **keywords) File "F:\Softwares\Blender 2.8\2.80\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 3109, in save ret = save_single(operator, context.scene, context.depsgraph, filepath, **kwargs_mod) File "F:\Softwares\Blender 2.8\2.80\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 3001, in save_single scene_data = fbx_data_from_scene(scene, depsgraph, settings) File "F:\Softwares\Blender 2.8\2.80\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 2219, in fbx_data_from_scene settings='RENDER' if settings.use_mesh_modifiers_render else 'PREVIEW',
TypeError: Object.to_mesh(): error with argument 1, "depsgraph" - Function.depsgraph expected a Depsgraph type, not Scene
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).