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2.8 only snapps to increments while scalling
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Description

System Information
Operating system: Windows 10 64 bit
Graphics card: Nvidia geeforce GTX 1080

Blender Version
Broken: blender-2.80.0-git.84c06e996a7a-windows64
Worked: 2.79b release

Short description of error

In 2.79 (and previous) you were able to set snapping to verts/edges etc... and it would work with scalling which was very usefull to me personally. But in 2.8 no matter how you set the snapping settings blender will only snap to increment while scalling, snapping while moving works as intended for me.

Event Timeline

Bastien Montagne (mont29) changed the task status from Unknown Status to Archived.Jan 17 2019, 10:09 AM
Bastien Montagne (mont29) claimed this task.

Thanks for the report, but this is not a bug, it has been changed on purpose since in most cases snapping to geometry when rotating or scaling is more a problem than a good thing. You can re-enable it in the snapping options though (bottom row of buttons, 'Affect' one).