System Information
Operating system: MacOS 10.14
Graphics card: AMD Radeon R9 M395X 4096 MB
Blender Version
Broken: Blender 2.80 beta, jan 23
Short description of error
When using an armature to deform a Grease Pencil object using envelope weights, the GP object fails to deform correctly
Exact steps for others to reproduce the error
Open the following blend file:
Here you will find simple GP object and an Armature.
The bone envelopes encompass the entire GP object, so the whole shape should be deformed when moving the bones:
However, what happens is that only a few points actually deform when moving or rotating the bones:
If you compare this to a regular mesh object inside the same file, you can see that with a mesh, all points are being moved correctly:




