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Behavioural problem creating New Collection with Ctrl-G
Closed, DuplicatePublic

Description

System Information
Operating system: Arch Linux - kernel-4.20.xx
Graphics card: 2 x GTX1080

Blender Version
Broken: 2.80 445433a6913f

Short description of error
Creating new collection using Ctrl-G creates the collection in Blender data, but does not automatically put it under the active scene collection. You have to place it manually after creating it.
Exact steps for others to reproduce the error

  1. Select objects in 3D viewport
  2. Click Ctrl-G to create new collection with selected item placed in it
  3. Doesn't show up in active Scene Collection
  4. Switch Outliner to 'Blender file' view
  5. Find the new collection under Collections

Event Timeline

Agreed that it's not a bug, but a behavioural issue. Not only is it not what one would expect to happen (in most use cases, anyway), but for most workflows, it takes attention away from important work in the viewport and instead makes the user start hunting for the new collection. Or worse, it makes the user continually create new collections, thinking that one was never created, thus creating unnecessary and unwanted garbage in the blend file.

Thanks for looking at it, even though it's technically not a bug. Still, it's important.