System Information
Operating system: Windows 7
Graphics card: GT540M(not acknowledged by blender.exe)
Blender Version
Broken: 2.80 191b8951f7af
Short description of error
Blender crashes often(window just closes) when I'm in edit mode and doing some basic actions. Happens every time.
Exact steps for others to reproduce the error
Spawn a cube
Enter edit mode(TAB)
press ctrl+R
Crash
===== shader string 1 ====
1
2 #ifdef UNIFORM_ID
3 uniform uint id;
4 #else
5 flat in vec4 id;
6 #endif
7
8 out vec4 fragColor;
9
10 void main()
11 {
12 #ifdef UNIFORM_ID
13 fragColor = vec4(
14 ((id ) & uint(0xFF)) * (1.0f / 255.0f),
15 ((id >> 8) & uint(0xFF)) * (1.0f / 255.0f),
16 ((id >> 16) & uint(0xFF)) * (1.0f / 255.0f),
17 ((id >> 24) ) * (1.0f / 255.0f));
18 #else
19 fragColor = id;
20 #endif
21 }
Fragment info
-------------
0(20) : error C7011: implicit cast from "int" to "uint"
0(20) : error C7011: implicit cast from "int" to "uint"
0(20) : error C7011: implicit cast from "int" to "uint"