System Information
Operating system: OSX 10.14.3
Graphics card: Intel Iris Pro Graphics 6200
Blender Version
Broken:
(example: 2.80, faa255c0a4e4, blender2.8)
Worked: (2.7)
Short description of error
basic spine system (4 bones, no head, no tail) will crash on generate.
Exact steps for others to reproduce the error
Open attached blend file, click on generate.
Traceback (most recent call last):
File "/private/var/folders/jn/x12z9rgj4216nhlxwqnhjryc0000gn/T/AppTranslocation/AA081E8A-9E76-4933-8E5E-1B725E1A503C/d/blender.app/Contents/Resources/2.80/scripts/addons/rigify/ui.py", line 763, in execute
generate.generate_rig(context, context.object)
File "/private/var/folders/jn/x12z9rgj4216nhlxwqnhjryc0000gn/T/AppTranslocation/AA081E8A-9E76-4933-8E5E-1B725E1A503C/d/blender.app/Contents/Resources/2.80/scripts/addons/rigify/generate.py", line 506, in generate_rig
create_persistent_rig_ui(obj, script)
File "/private/var/folders/jn/x12z9rgj4216nhlxwqnhjryc0000gn/T/AppTranslocation/AA081E8A-9E76-4933-8E5E-1B725E1A503C/d/blender.app/Contents/Resources/2.80/scripts/addons/rigify/generate.py", line 601, in create_persistent_rig_ui
for fcurve in obj.animation_data.drivers:
AttributeError: 'NoneType' object has no attribute 'drivers'
location: <unknown location>:-1