Page MenuHome

Texture resolution
Closed, ArchivedPublic

Description

System Information
Operating system: windows intel core i7
Graphics card: no

Blender Version
2.80 beta

Short description of error
When I put a 10k texture in eevee the mash gets black, but if I put a lower resolution texture it works

Exact steps for others to reproduce the error
Just open the file and try putting the earth diffuse map

Thats the diffuse map

Event Timeline

@Clément Foucault (fclem), is this a limitation and should be added to the Limitations page?
The texture in question has 21600 x 10800 pixels.

Sebastian Parborg (zeddb) changed the task status from Unknown Status to Archived.Feb 27 2019, 2:23 PM
Sebastian Parborg (zeddb) claimed this task.

The max allowed textures size for most GPUs are 16384*16384. This one is larger than that and can not be displayed. This is not a blender issue.