Windows 10
Radeon Vega 64
Broken: 2.80, 59f30e9390d4
Worked: 2.80, ae977d13f8e9
Rendering simple primitive geometry corrupts with greasepencil layer
Create simple building geometry for background, create greasepencil animation in front of geometry. animate camera move to follow GP animation.
Render output animation renders first couple of frames correctly then geometry flashes to white (no shader?). GP object renders correctly.
If I remove the GP object the geometry renders correctly.
If I use 'Viewport render animation' (while still in camera view) GP object and geometry render correctly.


