System Information
Operating system: windows 10
Graphics card: Nvidia GeFroce GTX 1080 (driver version 419.35, latest)
(also tested on laptop windows 10 with gtx 1050)
Blender Version
Broken :
blender-2.80.0-git.6fd11a21f5c5-windows64
Worked : (don't know)
When rendering an animation with eevee with volumetric lighting turned on (also with volume scatter in world volume) and a grease pencil object present in the scene some random white,red blue and green points appear on the rendered images (see sample image ). This issue is not present when rendering a single frame.
Exact steps for others to reproduce the error
- with default startup, add a grease pencil object (ex Suzanne),
- use eevee rendering with Volumetric turned on (default settings)
- add volume scatter to the world shader
- render animation, artifacts should appear in the first few frames.