System Information
Operating system: Windows 7 Pro X64 Sp1
Graphics card: Radeon HD3200 (laptop, built into the chipset, non-upgradable)
Graphics driver: latest available, Catalyst 13.9-legacy (2013)
Culprit file: C:\Windows\system32\atio6axx.dll, date: 1/26/2011, version: 6.14.10.10524 (no newer version available)
Blender Version
Broken: 2.80 beta 3/13/2019 blender-2.80-bf9904ec8018-win64
Worked: 2.79 and all previous versions
Short description of error
Crash on startup; GUI not displayed
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
D:\dls\3dstuff\blender-2.80beta\blender-2.80-bf9904ec8018-win64\blender-2.80.0-g
it.bf9904ec8018-windows64>blender
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x0000000069E46080
Module : C:\Windows\system32\atio6axx.dll
With debug options:
D:\dls\3dstuff\blender-2.80beta\blender-2.80-bf9904ec8018-win64\blender-2.80.0-g
it.bf9904ec8018-windows64>blender --debug --debug-gpu
Switching to fully guarded memory allocator.
Blender 2.80 (sub 48)
Build: 12/03/2019 18:04 Windows Release
argv[0] = blender
argv[1] = --debug
argv[2] = --debug-gpu
read file
Version 280 sub 39 date unknown hash unknown
GPUTexture: create : TEXTURE_CUBE_MAP, RGBA16F, w : 2, h : 2, d : 0, comp : 4, s
ize : 0.00 MiB
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x0000000069E46080
Module : C:\Windows\system32\atio6axx.dll