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Blender 2.80.48 Outliner grease pencil object layer selection/activation to draw, bug/behavior?
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Description

System Information
Operating system: Windows 10
Graphics card: Intel 4000/4400

Blender Version
2.80.48
blender-2.80.0-git.55e79d8f36c6-windows64

Short description of error (bug/behavior)
To activate layer in grease pencil stroke object requires double clicking on stroke layer name, as if to rename it, and then click on stroke layer line in outliner, to make it active. Simply clicking on the grease pencil stroke layer highlights it, but does not activate it for drawing.
Seems it would be more intuitive to not mix activation of layer with renaming of layer. Maybe activation of layer can occur with double clicking outside renaming area on the layer line? Or simply selecting the layer can activate it, rather than double clicking to rename it for activation.

Exact steps for others to reproduce the error
video link shows exact steps:
https://youtu.be/nl9hErzA89w

Event Timeline

Really, the Outliner is not designed to use as main point to change layers. There is panel for that and there, you only need a click and have more tools to manage layers.

@Brecht Van Lommel (brecht) Do you know what we could do here?

Brecht Van Lommel (brecht) lowered the priority of this task from 90 to Low.Mar 15 2019, 11:38 AM

@Antonio Vazquez (antoniov), I think clicking might as well activate the layer, same kind of activation happens for other types of items in the outliner.

tree_element_active_gplayer is commented out in the code for some reason.

Antonio Vazquez (antoniov) changed the task status from Unknown Status to Resolved.Mar 15 2019, 2:40 PM
Antonio Vazquez (antoniov) claimed this task.

Fixed with d5d518b96c16

Thanks @Brecht Van Lommel (brecht) for the tip!