System Information
OS: Arch Linux x86_64
Kernel: 5.0.2-arch1-1-ARCH
Uptime: 1 day, 3 hours, 25 mins
Packages: 2070 (pacman)
Shell: bash 5.0.2
Resolution: 1920x1080, 1920x1080, 1920x1080
DE: Xfce
WM: Xfwm4
WM Theme: Microcurve
Theme: Xfce-dusk [GTK2], Breeze [GTK3]
Icons: Arc [GTK2], breeze [GTK3]
Terminal: xfce4-terminal
Terminal Font: Source Code Pro 10
CPU: AMD Ryzen 7 2700X (8) @ 3.200GHz
GPU: NVIDIA GeForce GTX 1050 Ti
Memory: 6554MiB / 64420MiB
Blender Version
Broken: cycles on 2.80 - 2019-03-16 - cc5bdf029324
Short description of error
When the window is floating and moved to another monitor, the render preview results distorted.
Exact steps for others to reproduce the error
- Enable "Region Overlap" on the settings
- Set Cycles as render engine
- Float the 3D view to another monitor (doesn't happen on a single monitor)
- Enter render view
- Zoom in and out. Closer to the object happens more frequently. Or also move around the objects if not in camera view.
Here a video briefly showing what happens:
https://youtu.be/OvkfDktpZ-Y